Archive for the ‘Wargames’ Category


[UPDATE:  Today is release day, so I can now reveal that the redacted words were tenseStalinist and brilliant.  And it’s all of those things, with the possible exception of ‘Stalinist’. It’s also a perfect starting point for new players, with a well-judged difficulty curve and some interesting challenges. I’ll be doing a video review as soon as I can manage it: in the meantime, there are discounts to be had at]


WHAT? Axis loss? I thought I knew how to play this game!

I’ve been dabbling with preview code for Black Turn, the final DLC for turn-based wargame Unity of Command. Sadly, I’ve been sworn to secrecy, so I can’t divulge any details just yet. I can’t tell you that it’s as <REDACTED> as it ever was. I can’t tell you that the AI is one mean <REDACTED>.  If someone tells you that it’s <REDACTED>, that someone wasn’t me.

What I can tell you is that the base game – Unity of Command – is the pinnacle of strategic excellence. If you’ve ever enjoyed a Panzer General-style game, you owe it to yourself to check it out.

Black Turn will be released on December 10th.  Oh, it involves Operation Barbarossa and those infamous Russian winters. Winter is coming, see? Sigh.

Here’s my review of Unity of Command:
And here’s the Black Turn announcement:



Allied Corps is the latest member of a proud gaming dynasty. Tin soldiers begat tabletop wargaming begat Panzer General begat Panzer Corps. Then Panzer Corps spawned a standalone expansion, and this is it. With such a rich heritage, it’s no surprise that Allied Corps is a solid, enjoyable title. It’s turn-based and delivers a finely crafted campaign with interesting maps and steady progression. Thirty scenarios cover World War 2 from North Africa to Berlin, and there’s also hotseat, single-battle and multiplayer play. Don’t expect edge-of-the seat thrills, but do expect a traditional, thoughtful wargame with plenty of content. 4/5.

Read the full review at DigitallyDownloaded: